Sayonara Player
Engine::Handler Member List

This is the complete list of members for Engine::Handler, including all inherited members.

isValid() const (defined in Engine::Handler)Engine::Handler
registerLevelReceiver(LevelReceiver *receiver) (defined in Engine::Handler)Engine::Handler
registerRawSoundReceiver(RawSoundReceiverInterface *receiver) (defined in Engine::Handler)Engine::Handler
registerSpectrumReceiver(SpectrumReceiver *receiver) (defined in Engine::Handler)Engine::Handler
reloadLevelReceivers() (defined in Engine::Handler)Engine::Handlerslot
reloadSpectrumReceivers() (defined in Engine::Handler)Engine::Handlerslot
setEqualizer(int band, int value) (defined in Engine::Handler)Engine::Handler
shutdown() (defined in Engine::Handler)Engine::Handler
sigCoverDataAvailable(const QByteArray &data, const QString &mimetype) (defined in Engine::Handler)Engine::Handlersignal
unregisterRawSoundReceiver(RawSoundReceiverInterface *receiver) (defined in Engine::Handler)Engine::Handler