Sayonara Player
GUI_ShortcutPreferences.h
1 /* GUI_ShortcutPreferences.h */
2 
3 /* Copyright (C) 2011-2020 Michael Lugmair (Lucio Carreras)
4  *
5  * This file is part of sayonara player
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 #ifndef GUI_SHORTCUT_PREFERENCES_H
22 #define GUI_SHORTCUT_PREFERENCES_H
23 
24 #include "Gui/Preferences/PreferenceWidget.h"
25 #include "Utils/Pimpl.h"
26 
28 
29 
34  public Preferences::Base
35 {
36  Q_OBJECT
37  UI_CLASS(GUI_ShortcutPreferences)
39 
40 public:
41  explicit GUI_ShortcutPreferences(const QString& identifier);
43 
44  void revert() override;
45  bool commit() override;
46 
47  QString actionName() const override;
48 
49 protected:
50  void initUi() override;
51  void retranslate() override;
52  QString errorString() const override;
53 
54 private slots:
55  void testPressed(const QList<QKeySequence>& sequences);
56  void sequenceEntered();
57 };
58 
59 #endif // GUI_ShortcutPreferences_H
GUI_ShortcutPreferences
The GUI_ShortcutPreferences class.
Definition: GUI_ShortcutPreferences.h:35
GUI_ShortcutPreferences::retranslate
void retranslate() override
call the Qt retranslateUi method here
QList
Definition: EngineUtils.h:33
GUI_ShortcutPreferences::actionName
QString actionName() const override
has to be implemented and should return the translated action text
GUI_ShortcutPreferences::revert
void revert() override
This method is called, when cancel is clicked. So the gui should be re-initialized when this method i...
GUI_ShortcutPreferences::commit
bool commit() override
This method is called, when OK or apply is pressed. So all settings should be written there.
GUI_ShortcutPreferences::initUi
void initUi() override
call setup_parent(this) here. initialize compoenents and connections here. After calling setup_parent...
GUI_ShortcutPreferences::errorString
QString errorString() const override
A closer description of the error.