Sayonara Player
src
Components
Engine
PipelineExtensions
DelayedPlayable.h
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/* DelayedPlayHandler.h */
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/* Copyright (C) 2011-2020 Michael Lugmair (Lucio Carreras)
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*
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* This file is part of sayonara player
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DELAYEDPLAYHANDLER_H
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#define DELAYEDPLAYHANDLER_H
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#include "Utils/Pimpl.h"
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#include <QObject>
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namespace
PipelineExtensions
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{
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class
DelayedPlayable
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{
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PIMPL(
DelayedPlayable
)
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public
:
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DelayedPlayable
();
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~
DelayedPlayable
();
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public
:
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virtual
void
play()=0;
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void
playIn(MilliSeconds ms);
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void
abortDelayedPlaying();
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};
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class
DelayedPlayableLogic
:
public
QObject
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{
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Q_OBJECT
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PIMPL(
DelayedPlayableLogic
)
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friend
class
DelayedPlayable
;
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private
:
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DelayedPlayableLogic
(
DelayedPlayable
* dph);
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~
DelayedPlayableLogic
();
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void
startTimer(MilliSeconds ms);
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void
stopTimer();
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};
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}
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#endif // DELAYEDPLAYHANDLER_H
PipelineExtensions::DelayedPlayable
The DelayedPlayable class.
Definition:
DelayedPlayable.h:34
PipelineExtensions::DelayedPlayableLogic
Pure private class. Only used by Delayed Pipeline.
Definition:
DelayedPlayable.h:54
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