Sayonara Player
UDPSocket.h
1 #ifndef UDPSOCKET_H
2 #define UDPSOCKET_H
3 
4 #include <QObject>
5 #include "Utils/Pimpl.h"
6 
7 class RemoteUDPSocket : public QObject
8 {
9  Q_OBJECT
10  PIMPL(RemoteUDPSocket)
11 
12 public:
13  explicit RemoteUDPSocket(QObject* parent=nullptr);
14  ~RemoteUDPSocket() override;
15 
16 public slots:
17  void setActive(bool b);
18 
19 private slots:
20  void dataReceived();
21  void remoteSettingsChanged();
22 };
23 
24 #endif // UDPSOCKET_H
RemoteUDPSocket
Definition: UDPSocket.h:8