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Sayonara Player
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21 #ifndef GUI_PLAYERPREFERENCES_H
22 #define GUI_PLAYERPREFERENCES_H
24 #include "Gui/Preferences/PreferenceWidget.h"
29 public Preferences::Base
47 void logLevelChanged();
50 void showTrayIconToggled(
bool b);
53 #endif // GUI_PLAYERPREFERENCES_H
void retranslate() override
call the Qt retranslateUi method here
void revert() override
This method is called, when cancel is clicked. So the gui should be re-initialized when this method i...
Definition: GUI_PlayerPreferences.h:30
QString actionName() const override
has to be implemented and should return the translated action text
void initUi() override
call setup_parent(this) here. initialize compoenents and connections here. After calling setup_parent...
bool commit() override
This method is called, when OK or apply is pressed. So all settings should be written there.