The GUI_Bookmarks class.
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#include <GUI_Bookmarks.h>
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void | sigActionTriggered (bool checked) |
| signal is emitted when the plugin action is triggered
also emitted for when closeEvent is fired More...
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void | sigReload (PlayerPlugin::Base *plugin) |
| emitted when reloading is requested, after firing this signal the plugin will be painted new. Useful, if the size has changed
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void | sigOpened () |
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void | sigShown () |
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void | sigClosed () |
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| GUI_Bookmarks (QWidget *parent=nullptr) |
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QString | name () const override |
| must be overwritten More...
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QString | displayName () const override |
| must be overwritten More...
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virtual QAction * | pluginAction () const final |
| needed by the player ui, final More...
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virtual bool | hasTitle () const |
| indicates if title bar is shown or not
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virtual bool | hasLoadingBar () const |
| indicates if the widget has a loading bar. If yes, there will be reserved some extra space at the bottom of the widget More...
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Dialog * | boxIntoDialog () |
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virtual void | finalizeInitialization () |
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virtual bool | isUiInitialized () const |
| Check if ui already was initialized. More...
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virtual void | assignUiVariables () |
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virtual void | skinChanged () override |
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template<typename T , typename UiClass > |
void | setupParent (T *widget, UiClass **ui) |
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void | closeEvent (QCloseEvent *e) override |
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void | showEvent (QShowEvent *e) override |
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Dialog * | mBoxedDialog =nullptr |
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◆ displayName()
QString GUI_Bookmarks::displayName |
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const |
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overridevirtual |
must be overwritten
- Returns
- the translated name of the plugin
Implements PlayerPlugin::Base.
◆ hasLoadingBar()
virtual bool PlayerPlugin::Base::hasLoadingBar |
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const |
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virtualinherited |
indicates if the widget has a loading bar. If yes, there will be reserved some extra space at the bottom of the widget
- Returns
Reimplemented in Gui::AbstractStationPlugin.
◆ isUiInitialized()
virtual bool PlayerPlugin::Base::isUiInitialized |
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const |
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protectedvirtualinherited |
◆ name()
QString GUI_Bookmarks::name |
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const |
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overridevirtual |
must be overwritten
- Returns
- the NOT translated name of the plugin
Implements PlayerPlugin::Base.
◆ pluginAction()
virtual QAction* PlayerPlugin::Base::pluginAction |
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const |
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finalvirtualinherited |
needed by the player ui, final
- Returns
- action of plugin
◆ sigActionTriggered
void PlayerPlugin::Base::sigActionTriggered |
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bool |
checked | ) |
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signalinherited |
signal is emitted when the plugin action is triggered
also emitted for when closeEvent is fired
- Parameters
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plugin | this pointer to current plugin |
checked | indicates whether checked or unchecked |