Sayonara Player
src
Gui
Preferences
PreferenceDialog
GUI_PreferenceDialog.h
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/* GUI_PreferenceDialog.h */
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/* Copyright (C) 2011-2020 Michael Lugmair (Lucio Carreras)
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*
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* This file is part of sayonara player
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GUI_PreferenceDialog_H
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#define GUI_PreferenceDialog_H
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#include "Utils/Pimpl.h"
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#include "Gui/Utils/Widgets/Dialog.h"
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#include "Components/Preferences/PreferenceRegistry.h"
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namespace
Preferences
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{
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class
Base;
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class
Action;
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}
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UI_FWD(
GUI_PreferenceDialog
)
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class
GUI_PreferenceDialog
:
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public Gui::Dialog,
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public
PreferenceUi
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{
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Q_OBJECT
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UI_CLASS(
GUI_PreferenceDialog
)
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PIMPL(
GUI_PreferenceDialog
)
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signals:
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void
sigError(
const
QString& error_message);
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public
:
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explicit
GUI_PreferenceDialog
(QWidget* parent=
nullptr
);
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~
GUI_PreferenceDialog
()
override
;
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QString actionName()
const
;
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QAction* action();
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QList<QAction*>
actions(QWidget* parent);
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void
registerPreferenceDialog(
Preferences::Base
* dialog);
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void
showPreference(
const
QString& identifier)
override
;
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protected
slots:
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bool
commit();
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void
revert();
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void
commitAndClose();
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void
rowChanged(
int
row);
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protected
:
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void
initUi();
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void
languageChanged()
override
;
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void
showEvent(QShowEvent* e)
override
;
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void
hideAll();
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};
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#endif // GUI_PreferenceDialog_H
PreferenceUi
Definition:
PreferenceRegistry.h:30
QList
Definition:
EngineUtils.h:33
GUI_PreferenceDialog
The Preference Dialog. Register new Preference dialogs with the register_preference_dialog() method.
Definition:
GUI_PreferenceDialog.h:43
Preferences::Base
Abstract Interface you should use when creating a preferences item.
Definition:
PreferenceWidget.h:42
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