liblcf
lsd_savetarget.cpp
Go to the documentation of this file.
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) 2020 liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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// Headers
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#include "
lsd_reader.h
"
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#include "
lsd_chunks.h
"
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#include "
reader_struct_impl.h
"
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// Read SaveTarget.
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template
<>
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char
const
*
const
Struct<RPG::SaveTarget>::name
=
"SaveTarget"
;
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static
TypedField<RPG::SaveTarget, int32_t>
static_map_id(
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&
RPG::SaveTarget::map_id
,
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LSD_Reader::ChunkSaveTarget::map_id
,
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"map_id"
,
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0,
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0
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);
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static
TypedField<RPG::SaveTarget, int32_t>
static_map_x(
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&
RPG::SaveTarget::map_x
,
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LSD_Reader::ChunkSaveTarget::map_x
,
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"map_x"
,
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0,
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0
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);
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static
TypedField<RPG::SaveTarget, int32_t>
static_map_y(
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&
RPG::SaveTarget::map_y
,
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LSD_Reader::ChunkSaveTarget::map_y
,
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"map_y"
,
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0,
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0
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);
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static
TypedField<RPG::SaveTarget, bool>
static_switch_on(
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&
RPG::SaveTarget::switch_on
,
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LSD_Reader::ChunkSaveTarget::switch_on
,
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"switch_on"
,
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0,
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0
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);
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static
TypedField<RPG::SaveTarget, int32_t>
static_switch_id(
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&
RPG::SaveTarget::switch_id
,
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LSD_Reader::ChunkSaveTarget::switch_id
,
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"switch_id"
,
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0,
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0
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);
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template
<>
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Field<RPG::SaveTarget>
const
*
Struct<RPG::SaveTarget>::fields
[] = {
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&static_map_id,
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&static_map_x,
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&static_map_y,
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&static_switch_on,
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&static_switch_id,
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NULL
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};
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template
class
Struct<RPG::SaveTarget>
;
RPG::SaveTarget::map_id
int32_t map_id
Definition:
rpg_savetarget.h:25
LSD_Reader::ChunkSaveTarget::switch_id
@ switch_id
Definition:
lsd_chunks.h:638
Field
Definition:
reader_struct.h:315
TypedField
Definition:
reader_struct.h:348
Struct
Definition:
reader_struct.h:43
RPG::SaveTarget::map_y
int32_t map_y
Definition:
rpg_savetarget.h:27
RPG::SaveTarget::switch_on
bool switch_on
Definition:
rpg_savetarget.h:28
LSD_Reader::ChunkSaveTarget::map_x
@ map_x
Definition:
lsd_chunks.h:632
LSD_Reader::ChunkSaveTarget::map_id
@ map_id
Definition:
lsd_chunks.h:630
lsd_reader.h
lsd_chunks.h
RPG::SaveTarget::switch_id
int32_t switch_id
Definition:
rpg_savetarget.h:29
reader_struct_impl.h
RPG::SaveTarget::map_x
int32_t map_x
Definition:
rpg_savetarget.h:26
LSD_Reader::ChunkSaveTarget::map_y
@ map_y
Definition:
lsd_chunks.h:634
LSD_Reader::ChunkSaveTarget::switch_on
@ switch_on
Definition:
lsd_chunks.h:636
src
generated
lsd_savetarget.cpp
Generated on Sun Aug 2 2020 00:00:00 for liblcf by
1.8.18