liblcf
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#include <lsd_chunks.h>
Public Types | |
enum | Index { name = 0x01, start_x = 0x02, start_y = 0x03, current_x = 0x04, current_y = 0x05, fixed_to_map = 0x06, current_magnify = 0x07, current_top_trans = 0x08, use_transparent_color = 0x09, current_red = 0x0B, current_green = 0x0C, current_blue = 0x0D, current_sat = 0x0E, effect_mode = 0x0F, current_effect_power = 0x10, current_bot_trans = 0x12, spritesheet_cols = 0x13, spritesheet_rows = 0x14, spritesheet_frame = 0x15, spritesheet_speed = 0x16, frames = 0x17, spritesheet_play_once = 0x18, map_layer = 0x19, battle_layer = 0x1A, flags = 0x1B, finish_x = 0x1F, finish_y = 0x20, finish_magnify = 0x21, finish_top_trans = 0x22, finish_bot_trans = 0x23, finish_red = 0x29, finish_green = 0x2A, finish_blue = 0x2B, finish_sat = 0x2C, finish_effect_power = 0x2E, time_left = 0x33, current_rotation = 0x34, current_waver = 0x35 } |
Definition at line 229 of file lsd_chunks.h.
Definition at line 230 of file lsd_chunks.h.