liblcf
LDB_Reader::ChunkBattleCommands Struct Reference

#include <ldb_chunks.h>

+ Collaboration diagram for LDB_Reader::ChunkBattleCommands:

Public Types

enum  Index {
  placement = 0x02,
  death_handler_unused = 0x04,
  row = 0x06,
  battle_type = 0x07,
  unused_display_normal_parameters = 0x09,
  commands = 0x0A,
  death_handler = 0x0F,
  death_event = 0x10,
  window_size = 0x14,
  transparency = 0x18,
  death_teleport = 0x19,
  death_teleport_id = 0x1A,
  death_teleport_x = 0x1B,
  death_teleport_y = 0x1C,
  death_teleport_face = 0x1D
}
 

Detailed Description

Definition at line 203 of file ldb_chunks.h.

Member Enumeration Documentation

◆ Index

Enumerator
placement 

Integer

death_handler_unused 

Set by the RM2k3 Editor when you enable death handler; but has no effect in RPG_RT.

row 

Integer

battle_type 

Integer

unused_display_normal_parameters 

Unused hidden checkbox Display normal parameters in RPG2003's battle settings tab

commands 

Array - RPG::BattleCommand

death_handler 

True if a 2k3 random encounter death handler is active

death_event 

Integer

window_size 

Integer

transparency 

Integer

death_teleport 

Integer

death_teleport_id 

Integer

death_teleport_x 

Integer

death_teleport_y 

Integer

death_teleport_face 

Integer

Definition at line 204 of file ldb_chunks.h.


The documentation for this struct was generated from the following file: