liblcf
rpg_savesystem.h File Reference
#include <stdint.h>
#include <string>
#include <vector>
#include "enum_tags.h"
#include "rpg_music.h"
#include "rpg_sound.h"
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Classes

class  RPG::SaveSystem
 

Namespaces

 RPG
 

Functions

bool RPG::operator== (const SaveSystem &l, const SaveSystem &r)
 
bool RPG::operator!= (const SaveSystem &l, const SaveSystem &r)