liblcf
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#include <rpg_music.h>
Public Attributes | |
std::string | name = "(OFF)" |
int32_t | fadein = 0 |
int32_t | volume = 100 |
int32_t | tempo = 100 |
int32_t | balance = 50 |
Definition at line 23 of file rpg_music.h.
static TypedField< RPG::Music, int32_t > static_balance & RPG::Music::balance = 50 |
Definition at line 29 of file rpg_music.h.
Referenced by RPG::operator==().
static TypedField< RPG::Music, int32_t > static_fadein & RPG::Music::fadein = 0 |
Definition at line 26 of file rpg_music.h.
Referenced by RPG::operator==().
static TypedField< RPG::Music, std::string > static_name & RPG::Music::name = "(OFF)" |
Definition at line 25 of file rpg_music.h.
Referenced by RPG::operator==().
static TypedField< RPG::Music, int32_t > static_tempo & RPG::Music::tempo = 100 |
Definition at line 28 of file rpg_music.h.
Referenced by RPG::operator==().
static TypedField< RPG::Music, int32_t > static_volume & RPG::Music::volume = 100 |
Definition at line 27 of file rpg_music.h.
Referenced by RPG::operator==().