liblcf
ldb_troopmember.cpp
Go to the documentation of this file.
1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2020 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "ldb_reader.h"
14 #include "ldb_chunks.h"
15 #include "reader_struct_impl.h"
16 
17 // Read TroopMember.
18 
19 template <>
20 char const* const Struct<RPG::TroopMember>::name = "TroopMember";
21 static TypedField<RPG::TroopMember, int32_t> static_enemy_id(
24  "enemy_id",
25  0,
26  0
27 );
31  "x",
32  0,
33  0
34 );
38  "y",
39  0,
40  0
41 );
42 static TypedField<RPG::TroopMember, bool> static_invisible(
45  "invisible",
46  0,
47  0
48 );
49 
50 
51 template <>
53  &static_enemy_id,
54  &static_x,
55  &static_y,
56  &static_invisible,
57  NULL
58 };
59 
60 template class Struct<RPG::TroopMember>;
LDB_Reader::ChunkTroopMember::x
@ x
Definition: ldb_chunks.h:642
ldb_chunks.h
RPG::TroopMember::enemy_id
int32_t enemy_id
Definition: rpg_troopmember.h:25
RPG::TroopMember::x
int32_t x
Definition: rpg_troopmember.h:26
Field
Definition: reader_struct.h:315
TypedField
Definition: reader_struct.h:348
LDB_Reader::ChunkTroopMember::enemy_id
@ enemy_id
Definition: ldb_chunks.h:640
RPG::TroopMember::y
int32_t y
Definition: rpg_troopmember.h:27
Struct
Definition: reader_struct.h:43
LDB_Reader::ChunkTroopMember::invisible
@ invisible
Definition: ldb_chunks.h:646
RPG::TroopMember::invisible
bool invisible
Definition: rpg_troopmember.h:28
LDB_Reader::ChunkTroopMember::y
@ y
Definition: ldb_chunks.h:644
reader_struct_impl.h
ldb_reader.h