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12 #ifndef LCF_RPG_PARAMETERS_H
13 #define LCF_RPG_PARAMETERS_H
25 void Setup(
int final_level);
bool operator==(const Actor &l, const Actor &r)
std::vector< int16_t > maxsp
void Setup(int final_level)
std::vector< int16_t > attack
bool operator!=(const Actor &l, const Actor &r)
std::vector< int16_t > spirit
std::vector< int16_t > defense
std::vector< int16_t > agility
std::vector< int16_t > maxhp