liblcf
rpg_mapinfo.h
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) 2020 liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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#ifndef LCF_RPG_MAPINFO_H
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#define LCF_RPG_MAPINFO_H
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// Headers
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#include <stdint.h>
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#include <string>
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#include <vector>
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#include "
enum_tags.h
"
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#include "
rpg_encounter.h
"
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#include "
rpg_music.h
"
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#include "
rpg_rect.h
"
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namespace
RPG
{
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class
MapInfo
{
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public
:
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enum
MusicType
{
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MusicType_parent
= 0,
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MusicType_event
= 1,
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MusicType_specific
= 2
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};
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static
constexpr
auto
kMusicTypeTags
= makeEnumTags<MusicType>(
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"parent"
,
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"event"
,
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"specific"
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);
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enum
BGMType
{
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BGMType_parent
= 0,
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BGMType_terrain
= 1,
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BGMType_specific
= 2
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};
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static
constexpr
auto
kBGMTypeTags
= makeEnumTags<BGMType>(
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"parent"
,
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"terrain"
,
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"specific"
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);
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enum
TriState
{
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TriState_parent
= 0,
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TriState_allow
= 1,
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TriState_forbid
= 2
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};
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static
constexpr
auto
kTriStateTags
= makeEnumTags<TriState>(
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"parent"
,
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"allow"
,
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"forbid"
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);
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int
ID
= 0;
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std::string
name
;
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int32_t
parent_map
= 0;
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int32_t
indentation
= 0;
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int32_t
type
= -1;
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int32_t
scrollbar_x
= 0;
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int32_t
scrollbar_y
= 0;
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bool
expanded_node
=
false
;
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int32_t
music_type
= 0;
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Music
music
;
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int32_t
background_type
= 0;
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std::string
background_name
;
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int32_t
teleport
= 0;
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int32_t
escape
= 0;
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int32_t
save
= 0;
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std::vector<Encounter>
encounters
;
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int32_t
encounter_steps
= 25;
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Rect
area_rect
;
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};
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inline
bool
operator==
(
const
MapInfo
& l,
const
MapInfo
& r) {
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return
l.
name
== r.
name
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&& l.
parent_map
== r.
parent_map
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&& l.
indentation
== r.
indentation
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&& l.
type
== r.
type
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&& l.
scrollbar_x
== r.
scrollbar_x
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&& l.
scrollbar_y
== r.
scrollbar_y
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&& l.
expanded_node
== r.
expanded_node
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&& l.
music_type
== r.
music_type
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&& l.
music
== r.
music
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&& l.
background_type
== r.
background_type
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&& l.
background_name
== r.
background_name
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&& l.
teleport
== r.
teleport
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&& l.
escape
== r.
escape
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&& l.
save
== r.
save
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&& l.
encounters
== r.
encounters
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&& l.
encounter_steps
== r.
encounter_steps
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&& l.
area_rect
== r.
area_rect
;
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}
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inline
bool
operator!=
(
const
MapInfo
& l,
const
MapInfo
& r) {
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return
!(l == r);
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}
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}
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#endif
RPG::MapInfo::parent_map
int32_t parent_map
Definition:
rpg_mapinfo.h:63
RPG::MapInfo::kTriStateTags
static constexpr auto kTriStateTags
Definition:
rpg_mapinfo.h:55
RPG::MapInfo::scrollbar_x
int32_t scrollbar_x
Definition:
rpg_mapinfo.h:66
RPG::operator==
bool operator==(const Actor &l, const Actor &r)
Definition:
rpg_actor.h:64
RPG::MapInfo::MusicType_specific
@ MusicType_specific
Definition:
rpg_mapinfo.h:33
rpg_music.h
rpg_rect.h
RPG::MapInfo::BGMType_parent
@ BGMType_parent
Definition:
rpg_mapinfo.h:41
RPG::MapInfo::indentation
int32_t indentation
Definition:
rpg_mapinfo.h:64
RPG::MapInfo::TriState
TriState
Definition:
rpg_mapinfo.h:50
RPG
Definition:
rpg_actor.h:26
RPG::MapInfo::type
int32_t type
Definition:
rpg_mapinfo.h:65
RPG::MapInfo::MusicType
MusicType
Definition:
rpg_mapinfo.h:30
RPG::MapInfo::BGMType_specific
@ BGMType_specific
Definition:
rpg_mapinfo.h:43
RPG::MapInfo::kMusicTypeTags
static constexpr auto kMusicTypeTags
Definition:
rpg_mapinfo.h:35
RPG::MapInfo::scrollbar_y
int32_t scrollbar_y
Definition:
rpg_mapinfo.h:67
RPG::MapInfo::BGMType_terrain
@ BGMType_terrain
Definition:
rpg_mapinfo.h:42
rpg_encounter.h
RPG::Rect
Definition:
rpg_rect.h:22
RPG::MapInfo::area_rect
Rect area_rect
Definition:
rpg_mapinfo.h:78
RPG::Music
Definition:
rpg_music.h:23
RPG::MapInfo::music
Music music
Definition:
rpg_mapinfo.h:70
RPG::MapInfo::TriState_allow
@ TriState_allow
Definition:
rpg_mapinfo.h:52
RPG::MapInfo::encounters
std::vector< Encounter > encounters
Definition:
rpg_mapinfo.h:76
RPG::MapInfo::TriState_parent
@ TriState_parent
Definition:
rpg_mapinfo.h:51
RPG::MapInfo::ID
int ID
Definition:
rpg_mapinfo.h:61
RPG::MapInfo::BGMType
BGMType
Definition:
rpg_mapinfo.h:40
RPG::MapInfo::background_type
int32_t background_type
Definition:
rpg_mapinfo.h:71
RPG::MapInfo::background_name
std::string background_name
Definition:
rpg_mapinfo.h:72
RPG::MapInfo::MusicType_event
@ MusicType_event
Definition:
rpg_mapinfo.h:32
RPG::MapInfo::kBGMTypeTags
static constexpr auto kBGMTypeTags
Definition:
rpg_mapinfo.h:45
RPG::MapInfo::teleport
int32_t teleport
Definition:
rpg_mapinfo.h:73
RPG::operator!=
bool operator!=(const Actor &l, const Actor &r)
Definition:
rpg_actor.h:98
RPG::MapInfo::escape
int32_t escape
Definition:
rpg_mapinfo.h:74
RPG::MapInfo::music_type
int32_t music_type
Definition:
rpg_mapinfo.h:69
RPG::MapInfo::expanded_node
bool expanded_node
Definition:
rpg_mapinfo.h:68
RPG::MapInfo::encounter_steps
int32_t encounter_steps
Definition:
rpg_mapinfo.h:77
RPG::MapInfo::MusicType_parent
@ MusicType_parent
Definition:
rpg_mapinfo.h:31
RPG::MapInfo::save
int32_t save
Definition:
rpg_mapinfo.h:75
RPG::MapInfo::name
std::string name
Definition:
rpg_mapinfo.h:62
RPG::MapInfo
Definition:
rpg_mapinfo.h:28
RPG::MapInfo::TriState_forbid
@ TriState_forbid
Definition:
rpg_mapinfo.h:53
enum_tags.h
src
generated
rpg_mapinfo.h
Generated on Sun Aug 2 2020 00:00:00 for liblcf by
1.8.18