#include <persist.h>
Public Types | |
enum | EngineMode { modeRead, modeWrite } |
These are the modes the Persistence::Engine can work in. More... | |
Public Member Functions | |
Engine (std::iostream &stream, EngineMode mode) THROWS(PersistException) | |
Constructs a Persistence::Engine with the specified stream in the given mode. | |
void | sync () |
This Flushes the buffers and closes the Persistence::Engine this must happen before the underlying stream is shut down. | |
virtual | ~Engine () |
void | write (const BaseObject &object) THROWS(PersistException) |
writes a BaseObject from a reference. | |
void | write (const BaseObject *object) THROWS(PersistException) |
writes a BaseObject from a pointer. | |
void | write (int8 i) THROWS(PersistException) |
void | write (uint8 i) THROWS(PersistException) |
void | write (int16 i) THROWS(PersistException) |
void | write (uint16 i) THROWS(PersistException) |
void | write (int32 i) THROWS(PersistException) |
void | write (uint32 i) THROWS(PersistException) |
void | write (float i) THROWS(PersistException) |
void | write (double i) THROWS(PersistException) |
void | write (const String &str) THROWS(PersistException) |
void | write (const std::string &str) THROWS(PersistException) |
void | writeBinary (const uint8 *data, const uint32 size) THROWS(PersistException) |
void | read (BaseObject &object) THROWS(PersistException) |
reads a BaseObject into a reference overwriting the object. | |
void | read (BaseObject *&object) THROWS(PersistException) |
reads a BaseObject into a pointer allocating memory for the object if necessary. | |
void | read (int8 &i) THROWS(PersistException) |
void | read (uint8 &i) THROWS(PersistException) |
void | read (int16 &i) THROWS(PersistException) |
void | read (uint16 &i) THROWS(PersistException) |
void | read (int32 &i) THROWS(PersistException) |
void | read (uint32 &i) THROWS(PersistException) |
void | read (float &i) THROWS(PersistException) |
void | read (double &i) THROWS(PersistException) |
void | read (String &str) THROWS(PersistException) |
void | read (std::string &str) THROWS(PersistException) |
void | readBinary (uint8 *data, uint32 size) THROWS(PersistException) |
Related Functions | |
(Note that these are not member functions.) | |
__EXPORT Engine & | operator>> (Engine &ar, BaseObject &ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, BaseObject *&ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, BaseObject const &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, BaseObject const *ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, int8 &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, int8 ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, uint8 &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, uint8 ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, int16 &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, int16 ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, uint16 &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, uint16 ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, int32 &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, int32 ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, uint32 &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, uint32 ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, float &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, float ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, double &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, double ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, String &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, String ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, std::string &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, std::string ob) THROWS(PersistException) |
__EXPORT Engine & | operator>> (Engine &ar, bool &ob) THROWS(PersistException) |
__EXPORT Engine & | operator<< (Engine &ar, bool ob) THROWS(PersistException) |
template<class T > | |
Engine & | operator<< (Engine &ar, typename std::vector< T > const &ob) THROWS(PersistException) |
The following are templated classes. | |
template<class T > | |
Engine & | operator>> (Engine &ar, typename std::vector< T > &ob) THROWS(PersistException) |
template<class T > | |
Engine & | operator<< (Engine &ar, typename std::deque< T > const &ob) THROWS(PersistException) |
template<class T > | |
Engine & | operator>> (Engine &ar, typename std::deque< T > &ob) THROWS(PersistException) |
template<class Key , class Value > | |
Engine & | operator<< (Engine &ar, typename std::map< Key, Value > const &ob) THROWS(PersistException) |
template<class Key , class Value > | |
Engine & | operator>> (Engine &ar, typename std::map< Key, Value > &ob) THROWS(PersistException) |
template<class x , class y > | |
Engine & | operator<< (Engine &ar, std::pair< x, y > &ob) THROWS(PersistException) |
template<class x , class y > | |
Engine & | operator>> (Engine &ar, std::pair< x, y > &ob) THROWS(PersistException) |
This class constructs on a standard C++ STL stream and then operates in the mode specified. The stream passed into the constructor must be a binary mode to function properly.
ost::Engine::Engine | ( | std::iostream & | stream, | |
EngineMode | mode | |||
) |
Constructs a Persistence::Engine with the specified stream in the given mode.
The stream must be initialised properly prior to this call or problems will ensue.
virtual ost::Engine::~Engine | ( | ) | [virtual] |
void ost::Engine::read | ( | std::string & | str | ) |
void ost::Engine::read | ( | String & | str | ) |
void ost::Engine::read | ( | double & | i | ) | [inline] |
References CCXX_ENGINEREAD_REF.
void ost::Engine::read | ( | float & | i | ) | [inline] |
References CCXX_ENGINEREAD_REF.
void ost::Engine::read | ( | uint32 & | i | ) | [inline] |
References CCXX_ENGINEREAD_REF.
void ost::Engine::read | ( | int32 & | i | ) | [inline] |
References CCXX_ENGINEREAD_REF.
void ost::Engine::read | ( | uint16 & | i | ) | [inline] |
References CCXX_ENGINEREAD_REF.
void ost::Engine::read | ( | int16 & | i | ) | [inline] |
References CCXX_ENGINEREAD_REF.
void ost::Engine::read | ( | uint8 & | i | ) | [inline] |
References CCXX_ENGINEREAD_REF.
void ost::Engine::read | ( | int8 & | i | ) | [inline] |
References CCXX_ENGINEREAD_REF.
void ost::Engine::read | ( | BaseObject *& | object | ) |
reads a BaseObject into a pointer allocating memory for the object if necessary.
void ost::Engine::read | ( | BaseObject & | object | ) |
reads a BaseObject into a reference overwriting the object.
void ost::Engine::sync | ( | ) |
This Flushes the buffers and closes the Persistence::Engine this must happen before the underlying stream is shut down.
void ost::Engine::write | ( | const std::string & | str | ) |
void ost::Engine::write | ( | const String & | str | ) |
void ost::Engine::write | ( | double | i | ) | [inline] |
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write | ( | float | i | ) | [inline] |
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write | ( | uint32 | i | ) | [inline] |
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write | ( | int32 | i | ) | [inline] |
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write | ( | uint16 | i | ) | [inline] |
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write | ( | int16 | i | ) | [inline] |
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write | ( | uint8 | i | ) | [inline] |
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write | ( | int8 | i | ) | [inline] |
References CCXX_ENGINEWRITE_REF.
void ost::Engine::write | ( | const BaseObject * | object | ) |
writes a BaseObject from a pointer.
void ost::Engine::write | ( | const BaseObject & | object | ) | [inline] |
serialize a pair of some serializable content to the engine.
Engine & operator<< | ( | Engine & | ar, | |
typename std::map< Key, Value > const & | ob | |||
) | [related] |
serialize a map with keys/values which both are serializeable to an engine.
Engine & operator<< | ( | Engine & | ar, | |
typename std::deque< T > const & | ob | |||
) | [related] |
serialize a deque of some serializable content to the engine
Engine & operator<< | ( | Engine & | ar, | |
typename std::vector< T > const & | ob | |||
) | [related] |
The following are templated classes.
serialize a vector of some serializable content to the engine
__EXPORT Engine & operator<< | ( | Engine & | ar, | |
BaseObject const * | ob | |||
) | [related] |
__EXPORT Engine & operator<< | ( | Engine & | ar, | |
BaseObject const & | ob | |||
) | [related] |
deserialize a pair of some serializable content to the engine.
Engine & operator>> | ( | Engine & | ar, | |
typename std::map< Key, Value > & | ob | |||
) | [related] |
deserialize a map with keys/values which both are serializeable from an engine.
deserialize a deque of deserializable content from an engine.
deserialize a vector of deserializable content from an engine.
__EXPORT Engine & operator>> | ( | Engine & | ar, | |
BaseObject *& | ob | |||
) | [related] |
__EXPORT Engine & operator>> | ( | Engine & | ar, | |
BaseObject & | ob | |||
) | [related] |